in this article he talked about what advises he would've given to a 17 year old who is just starting on 3D.
he tells how important it is to have a blog and a website. Its amazing that I'm following those advises before they even came out!, like i have this blog for a week now, and the site traffic increased so i think its being read.
if it's not i'll do something about it.
anyway.. getting inspired from his podcast!. I now plan on creating one artwork every week. That's about half of my leisure time gone! plus i stay awake until 3 or 4 A.M , so it's better if i find some solutions of most complicated problems in blender through creating regular artworks rather.
For eg. i can right away relate to this, right now i'm figuring out how to create a dirt cloud caused by a car drifting in the dirt.
now you may be thinking that it's easy like, it's actually not. (what a surprize!!?). it lies somewhere between creating a real cloud and a smoke simulation in cycles. Ofcourse, we already know how hard it is to create a cloud in cycles(its not figured out yet by anyone) and it's even harder to create a combination of it with a smoke simulation.
this is my this weeks artwork, creating a dusty car render. and each week i'll figure out how to get complicated things done in blender and cycles probably.
the way this will stay challenging is that it won't be any of my original concept for the artwork, most of the artwork will be copied from the net and that too for a specific reason.
when creating your own idea or concept for an image your mind somehow functions in a way that tells you to create the parts of the image based on what you can easily do. it avoids things that you don't know how to do or don't want to try to. Personal example: out of every car render I've thought as my original concept doesn't have any use of rigging, texture painting, sculpting. the one and only thing i know is modelling and some simulations in blender. My last "original idea" in its original form consisted of just that, modelling and simulating things being shattered. If i wanted to include some rigging in that idea i'd probably think of adding a driver walk upto the car in a walking pose while playing with his keys. But because of that "do only easy things for new ideas" that other idea got less chance than the one i could easily do.
in the end, i didn't learn anything special by going the easy way. And to make sure i didn't have to chose again, i thought of taking some "not mine" concepts and trying them in 3D and make a scene everyday.
In the end, i have some free time. i better learn something. And i hope to learn more from this weekly experiment in 6 months than a 2 year long project.
anyway, regular readers till now please comment. i would love to know your names and stuff. TellMeAboutSomethingAboutYourselfInTheComments.
if you don't have anything to say.. just link your portfolio in there so i can leave a response to how nice it is :)
till next time, i will see you later.